In Stage Two, be quick to grab the attention of the Flames of Azzinoth. Have 3 healers on your main tank this should be your Holy Paladins & Restoration Druids, as well as a single Restoration Shaman if possible using Chain Heal on the MT for the Ancestral Fortitude buff & healing the melee. Two times per Phase 5 cycle she semi-randomly places a special demon trap on the ground that can be used against Illidan. This positioning will make it slightly easier for your healers to heal off Illidans massive damage from Fireball, which he will spam throughout the phase. phase as Aura of Dread will quickly kill anyone in melee range of the pick the boss up and establish aggro before starting to DPS. cast will kill anyone near you. Phase one of Illidan is a fairly straightforward boss fight. into either 2 or 3 groups to avoid taking too much raid damage from Other than that, Illidan is easily dispatched. If players get separated from the Flame by the residual (blue) fire from Eye Beam, they should wait until they're at full health and then dash through the fire. Its was also useful when fighting Mages or Warlocks who leaned toward fire-based spells. Throughout the fight there are random damage-over-time debuffs being placed Phase 5 Illidan will Enrage temporarily, greatly increasing The first major complication of this phase will come ~40 seconds in, when Illidan stops casting Fireball temporarily, casting his powerful Eye Blast instead. The shadow demons spawn is always followed closely by a Flame Burst, so players must wait for the burst before they move out of position to kill them. at the top of the Black Temple. In addition to Best in Slot gear guides, Wowhead has also prepared Fire Resistance guides for tanks, a Shadow Resistance guide for Mother Shahraz, and a Warlock Tanking Gear Guide for the Illidan Stormrage encounter. (lore) break down how to best approach this fight and the tactics needed to achieve Phase 5 is essentially a replacement of Phase 3. blade. Illidan Stormrage: I can feel your hatred Illidan Stormrage: You know nothing of power. During Phase 2, melee DPS need to be mindful of all fire on the ground, as Inferno Hardened Gloves: 52 stamina, 40 fire resistance. The Flame of Azzinoth sends out a wave of flames in a cone front of it which travels up to 15 yards, dealing 7000 to 9000 Fire damage to all players in front of it. The only mechanic that player besides the tank will really have to deal with here will be Parasitic Shadowfiend, with your raid healers having to keep that target up. Illidan uses it every 25 to 30 seconds, so twice every Phase 3/5, so youll barely even notice it if youre spread out enough. The pieces we list below are the ones that grant significant Fire Resistance and do not drop from the raids themselves. Ideally, only use it on your ranged DPS groups, as your melee DPS have a low uptime, and save at least 1-2 Heroism / Bloodlust for Phase 3 if possible. Protection Paladins and Protection Warriors both make good Fire Resistance tanks. Melee DPS will want to spread out into multiple groups behind the boss Fire Resistance Gear for Protection Paladins While doing Molten Core and Blackwing Lair, it is possible you will need some Fire Resistance gear, especially for Ragnaros and Vaelastrasz the Corrupt. Check out below for a full Leotheras Fire Resistance Guide. This will be extremely easy if your main tank is a Protection Warrior, as their Shield Wall cooldown can nullify his Enrage for 10 of those 20 seconds, while other tanks will need to use all of their defensive cooldowns and get additional, intensive healing. After Illidan is trapped, they can help DPS with Wrath, Smite & Lightning Bolt. (lore) This is why Protection Warriors have a slight edge over Protection Paladins when it comes to main tanking Illidan their Shield Wall makes handling Enrage significantly easier. Be ready to heal your tank quickly and wait San Jose's largest recycling hauler is suing the city, claiming the city profits from contract violations and discriminates against the company because of its owners' ethnicity. His beam will slowly start moving in a straight line (6 yard radius) towards a specific spot (see the Phase 2 section) until it has traveled from one end of the room to another. into the floor and spawns Flame of Azzinoth at the location of each Anyone that touches the beam will die instantly. As Illidan uses Eye Blast every 40 seconds and the flames persist for up to 75 seconds, there will be periods of time where theres multiple patterns of flames up at once if both sides have a trail of Demon Fire, your melee DPS should stack up on south side of the grate, away from other groups. @SJFD. target. When the Parasitic Shadowfiends spawn, the mage Frost Novas them and nukes them down quickly (usually with help from some other damage dealers). San Jose first explored safe parking programs in 2019 at the Seven Trees Community Center parking lot. While Illidan is stunned, he will take double damage. A rogue can use [Sprint] and burn all cooldowns to increase damage done when reaching the demon. designated area, typically a Hunter Since the tanks must avoid to stand in Blaze patches, they must keep moving. threat. Illidan will summon multiple demons by the door after the Illidari Council, which Akama will then go and deal with, so your raid doesnt have to. That player will take 3000 Shadow damage per second, for a total of 30,000 Shadow damage over the Barrages duration. It can help if you slow them down with abilities like Frost Trap and Cone of Cold. Players finally have the chance to fight the Betrayer upon reaching the Temple Summit, the final section of the Black Temple raid, accessible only after defeating the Illidari Council. Illidan Stormrage is a longer fight with many on random raid members, be sure to quickly top them up. Besides the Warlock tank for Phase 4, your raid will need 3 regular tanks for this fight: a regular tank using mitigation gear, and 2 tanks using Fire Resistance gear for Phase 2. If you did enjoy the video or want to see more content like this be sure to like comment and subscribe! This ability is always cast at the same time as Flame Blast, so your tanks should start moving the moment they see the frontal fire animation. boss. well as a Warlock tank with Shadow Resistance gear. Upon reaching 65% health, Illidan takes flight and throws the Warglaives of Azzinoth to the ground, each of which unleashes a Flame. Cast every ~90 seconds. In addition to the tanking requirements, some of the phases will require vastly Stunning him for 15 of those 20 seconds is obviously going to help out a lot, but most raids will opt to simply ignore the traps if theyre at a remote or inconvenient position. Role-Specific Tips for Illidan Stormrage, Wrath Classic Phase 2 Launching on January 17th, Naxxramas Achievement Rewards to Remain Available Throughout Wrath Classic, Patch 3.4.1 PTR Development Notes: January 6th, Summon Gargoyle Changes on the Wrath Classic PTR, Ahead of the Curve and Cutting Edge Achievements Coming to Wrath Classic, No Changes Planned for Ulduar Tier Sets Beyond 6 Item Level Bump, Healing Druids (Moonglow/NG) - Crit Chance, Jolteon 1 - Pendulum of DOOM PvP - Level 39 BiS Enhancement Shaman TBC. Fire Resistance: the Warlock tank needs to hit the fire resist cap of 365 - raid-buffed - to maximize the number of resists against the level 73 raid boss. Please add any available information to this section. @SJPD_PIO. "Go for the eyes Boo! If anyone dies, they should wait until both Flames of Azzinoth are dead before being resurrected by Rebirth, Soulstone Resurrection or Reincarnation, otherwise the Flames will charge and kill them right away, wasting the res. As far as Phase 2 Fire Resistance tanks go, any class works. the Flame of Azzinoth will charge that player and trigger This phase is the most difficult of the whole encounter, therefore all DPS enhancing cooldowns ( [Heroism]/ [Bloodlust] etc.) on each phase down below. This phase requires a ranged 9 Healers are recommended, but the encounter can be completed with only 8. . If you were unsuccessful at skipping Phase 4, you unfortunately have one of the toughest parts of the fight ahead of you, rivaling the difficulty of Phase 2. Warlock players may also need a lot of Shadow Resistance if they are designated to be the ranged tank for Illidan Stormrage in the same instance. Setups with four or even five groups are possible too - in all cases, the raid must take care to set up outside the Eye Beam paths (see below). The raid will want to AoE these down as One plan is to use [Shield Wall] on the first enrage, and [Last Stand] plus trinkets on the second. ANY raid member is more than 25 yards away from either Blade of Azzinoth, This makes him significantly more dangerous, as your tank will now take a lot more damage, while your raid healers will need to heal a lot more, with Parasitic Shadowfiend and Agonizing Flames both dealing 50% more damage. It's a good idea to place all AoE capable damage dealers within AoE range of Illidan, so that they can AoE the demons right when they spawn, while they're still snared. Phase 1 Shear - Reduces the health of his current main aggro target by 60%. Illidan has no (known) hard Enrage timer. Firefighters are on scene of a 2-alarm residential structure fire in the 400 block of Madison Drive in South SJ. Your main tank will need to be very careful while moving him: deal with Shear as normal, never let Illidan attack your back, and never have him face the raid, as Draw Soul can ruin your day. Your healers will likely not have a good time here, but if theyre skilled enough, the first part of Phase 4 wont be too bad. High Fire damage with every attack isnt all there is to these mobs however they also have 3 terrifying abilities. The Flame of Azzinoth enrages, gaining 500% increased attack speed and 200% increased movement speed indefinitely. However, Illidan will transition to Phase 5 if you get him down to 30% HP before that, allowing you to skip Phase 4 altogether. No injuries reported. Once Illidan reaches 65% HP, Phase 1 ends and Phase 2 begins. This guide will offer a detailed, step-by-step tutorial on how to be fully prepared for this fight, finally bringing Illidans reign of terror to an end. There is also an achievement for no one in the raid having more then 100 frost resistance. This fight is arguably the most healing intensive in the entire tier, and will require your healers to remain focused throughout, following precise healing assignments to avoid accidental deaths. Early phases mostly only have tanks taking damage, so be sure to focus your With the need for a fire resist tank for 2nd boss in MH and the Illidan fight requiring 2 max fire resistance tanks, I'm putting up this post with the gear I've acquired. 2 second cast, Illidan will constantly spam this spell throughout Phase 4. Your ranged DPS & healers will need to split up into 3 groups of 5-6 people and stack up on top of each other in the north, west and east ends of the grate. After both And a temporal discombobulator! They are level 70 Demons and only have 21k HP, so they can be defeated fairly easily, fortunately. For Phase 2, it is recommended that you have 2 healers (Holy Paladins / Restoration Shamans) on each Flame of Azzinoth tank, or alternatively 1 single target healer on each of them while your Restoration Druids keep healing-over-time effects on both. Leotheras alternates between Human Form and Demon Form. Warlocks tanking Illidan's Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. 2, as the Flame of Azzinoth deal very high Fire damage. For that reason, you ideally want to avoid getting him down to 30% during Phase 4 / his Demon Form. A Shadow Resistance ranged tank is required for Phase 4, as the boss deals Bosses in grey were redesigned in a later expansion or removed from the game. If you get him down to 30%, however, he will transition to Phase 5. Shear requires Your tank will have to be careful with moving him, never exposing his back and keeping up Shield Block / Holy Shield at all times, while players near the trap move away from it, as shown in the picture above. Illidan will target a random player in the raid and apply a debuff to them lasting 10 seconds, dealing 3000 Shadow damage to them every 2 seconds. Always up to date with the latest patch (1.14.3). Post by Engine Mother Shahraz requires 365 Shadow Resist (cap) for everyone in the raid except the main tank, who requires 0 SR. Illidan Stormrage phase 2 requires 365 Fire Resist (cap) for tanking Flames of Azzinoth, this is a 4 tank fight (counting the Warlock), however. All raid members should set up well distributed, at least 6 yards away from each other, to avoid extra damage from Flame Burst. (lore). Therefore it is highly recommended that you dont use your Heroism / Bloodlust here. very high consistent shadow damage to his highest aggro target. (lore) Illidan deals to 3238 to 3762 Fire damage to the raid, and every player within 5 yards of each player. InriSejenus 6 mo. Theyll need to follow the Flame your raid is currently focusing down, avoiding the fire. With experience, raids can work out a technique to allow the melee damage dealers some movement. Manage all your favorite fandoms in one place! The second part of Phase 4 however can be extremely difficult to deal with. The tank needs to drag Illidan towards the trap, click to activate it, and position Illidan on top of it. For that reason, your raid should aim to kill the Shadowfiends ASAP. Illidan will use this ability every 25 to 30 seconds. Flame of Azzinoth are dead, Phase Two will end and Phase Three will 20 badges. Any player hit directly by the beam will take 19,750 to 20,250 Shadow damage, dying instantly. ago. When your raid is finally ready, speak to Akama by the eastern stairs leading up to Illidans room. There is nothing to do about it than heal through. As gear gets better, a paladin aura or shaman totem should suffice. Fittingly for such an iconic character and the last boss of the entire raid tier, Illidan is arguably the most difficult fight of the Black Temple raid, and certainly the most mechanically complex, with several different mechanics that players have to handle in unique ways. Paladins, Mages and Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows respectively. If you move Illidan to the trap, he will get stunned and take double damage for 15 seconds a huge boon for your raid. At the same time, the raid must spread out to minimize the damage taken from Illidan's Fireballs. Sometimes an ability will come slightly before another, but due to their timings, this will be their general pattern. Contents 1 Abilities 1.1 Normal Form (Phases 1, 3 and 5) 1.2 Flying (Phase 2) The two Flames of Azzinoth must be defeated to bring Illidan to the ground. Most know me as Baranor, the ret paladin guy, but I'm secretly a druid main, don't tell anyone. outside of the raid with a Frost Trap ready. If there are 3 players standing next to each other, theyll take ~10,500 damage, likely dying. to save Shield Block for when he begins this cast. The program was shut down in less than a year due to concerns of safety and lack of participation. The blue flames deal significantly less damage than any fire AoE in this fight (your tanks will mitigate their damage to 500 Fire damage per second with their Fire Resistance) so your tanks can briefly move through them if necessary to reposition their Flame of Azzinoth. wrong side. At the start of Phase Two, Illidan throws his warglaives victory in this final battle. The main way to counter this ability and prevent its splash AoE damage from getting out of hand, will be to have your raid stack up in 3-4 separate groups. But they lacked vision. Illidan Stormrage is the ninth and final boss you will encounter in While your raid is fighting the Flames of Azzinoth, Illidan will be throwing a barrage of Fireballs at you. Illidan kneels down and casts The Demon Within, turning him into a Demon. Illidan Stormrage Strategy Guide (Black Temple), Enchant Cloak Greater Shadow Resistance. Players inside the flames will take 5000 Fire damage every 2 seconds. Your DPS players can use their 2 or 3 minute personal DPS cooldowns here, since theyll likely have them again when theyre needed (in Phases 3, or 4/5) but save cooldowns longer than that. for them to establish threat. Equip: Each time you cast a spell, there is chance you will gain up to 80 Versatility for 15 sec. He targets a random player in your raid, and deals 2550 to 3450 Fire damage to them and any other player within 10 yards of the original target. If you have 1 of each, it is recommended that you have the Protection Paladin pick up Fire Resistance gear while the Protection Warrior main tanks Illidan, as their strong defensive cooldowns give them a small edge there. Note that the damage of the residual flames isnt particularly high, so players that are trapped on one side of the flames can run through with some light healing. Illidan is immune to all attacks while flying. Lastly, about halfway through the phase, Illidan will summon multiple Teron Gorefiend A spell from World of Warcraft: The Burning Crusade. Illidan himself hits extremely hard, so their life will already be pretty difficult, so here is a condensed explanation of how to deal with them: Your main tank will always be the only person getting hit by Draw Soul if youre executing the strategy right. This can be done by setting up one mage to each side of the raid, and have parasited raid members run away towards the sides. Black Temple. same abilities, we will group them down below and state if a certain ability is Illidan starts the fight off in Phase 1, in his standard night elf form. Using the demon trap is dangerous, because it may severely disturb positioning, and incur other complications like raid members taking extra damage from Agonizing Flames, loose Parasites, or the tank turning his back to Illidan and taking Shear. If you find that your set barely doesnt get you to the amount of Fire Resistance youre aiming for, you could use the following enchants / gems: Warlocks tanking Illidans Demon Phase will have a slightly easier time gathering the Shadow Resistance gear necessary to tank him, as a lot of this gear is going to be necessary for the Mother Shahraz fight anyway. While multiple classes can do this task well enough, Warlocks will be significantly better than most, thanks to their ability to deal high threat with Searing Pain, their Fel Armor increasing the healing they receive, as well as the higher stamina naturally found on their tier gear. Two tanks wearing Fire Resistance gear are required for this fight for Phase Melee DPS and tanks cannot attack Illidan and should thus move to the back of the room, giving your ranged DPS players enough room to spread out. Whenever Illidan casts Enrage, be Illidan will then remain untargetable & airborne during this phase, firing a barrage of spells at your raid, until both Flames of Azzinoth are defeated. This starting damage is not a big deal and will be easy to heal through. Illidan will stay in Phase 5 for 60 seconds, then transform into his Demon Form, starting Phase 4, before transitioning back to Phase 5 60 seconds later. Does not stack with other enchantments for the selected equipment slot. The transition to phase 5 should always happen during a Phase 3, because the raid is positioned correctly. Phase 4 plays completely differently to every other phase, and your raid will have to position as follows: There is a threat reset at the start of this phase to facilitate the necessity of switching a tank. and mind your threat. DISCLAIMER This will cause the AoE damage to become predictable, and powerful AoE healing spells like Circle of Healing and Chain Heal to always heal all affected players. available on these if they get too close to any raid members. (2) Set: Your melee attacks have a chance to increase your haste by 180 for 10 sec. For this reason, it's safest to assign the melee damage dealers to one group and keep them at their place, only attacking a Flame when it moves close enough. If you were looking for a full guide for the Black Temple raid, or would Illidan spams it throughout Phase 2. 1 Main Tank: Normal gear, should be uncrushable without including miss chance (dodge + parry + block) to nullify Shear, 2 Off Tanks: Maximum fire resistance gear, immune to crits, 1 Warlock Tank: Maxed shadow resistance gear, no points in, 12-13 damage dealers, including at least 2 mages. The result is the following 'kite path': Initially both flames are pulled to the northern (or southern) end of the circle, and then moved around the border towards the south, one tank along the eastern semicircle, the other along the west. Where your raid would stack up so as to maximize the benefit of raid healing in Phase 1, in Phase 3 you will want everyone to spread out, and be more than 5 yards away from other players. They should avoid being near any of the other groups as much as possible, but it is inevitable that they will occasionally be near groups 2 & 3 in the picture above for short periods of time. Fire resistance was at one time, the most useful resistance in Molten Core and also useful in parts of Blackwing Lair. Chance on hit: Calls forth an Ember of Azzinoth to protect you in battle for a short period of time. of fire, and anyone debuffed by Parasitic Shadowfiend will run to the The encounter is started by talking with Akama, who can be found before DPSing as being in the wrong spot can easily get you and others By keeping those abilities up at all times, they will completely nullify this ability. Mortal Strike or Wound Poison debuff on the boss, as Illidan should point away from the raid at all times so that Draw Soul can only hit the tank. Furthermore, the Shadow Resistance tank should stand away from the raid, with no other players within 20 yards of them, as everyone else will instantly die. Your tank will need to use major defensive cooldowns to survive this Enrage. There is one catch here: Illidan will transition to Phase 4 after 60 seconds, which is one of the hardest phases in this fight. This boss does very high tank damage, so be healing the tank at all times. One player should constantly keep an eye on Illidan and announce whether he's flying over the east or west side (so that the tank on that side can move away from the two possible Eye Beam traces). About 10 seconds after taking off, he throws his two Warglaives of Azzinoth to the east and west sides of the grill/circle pattern on the ground, where they remain fixed. Even if you get lucky and she picks a spot near Illidan, its important to remember that hes still using some of his scary abilities, like Shear and Draw Soul. Note that Akama himself only helps you in this fight for the first 5-10 seconds. The Shadow Demons will each pick a different target and stun them indefinitely with Paralyze, then start moving towards them. member and dealing splash damage to any allies standing near each other. Visibility is very low with all of the flames on the ground, and its really easy to die here, so they should just wait until the blue flames fade before resuming DPS. When you get Illidan down to 30% HP, he will trap your entire raid in Shadow Prison, stunning all of you for 30 seconds. Illidan is one of the harder-hitting bosses in the game, dealing high damage Furthermore, it can help if your Hunters use their Misdirection on the tank to help them establish threat, but it is recommended that you save at least 2 Misdirections for Phase 2. If you are a Warlock that has taken on this responsibility, we have created A few seconds later, a Flame of Azzinoth monster will spawn next to each glaive. At 65%, Illidan takes off into the air, starting Phase 2. Best Servers on Vanilla WoW (Classic Era) for a New/Returning Player, EU Blue Post: Wrath of the Lich King Classic Hotfixes - Updated 27 February, US Blue Post: Wrath of the Lich King Classic Hotfixes - Updated February 27, EU Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, US Blue Post: Season of Mastery Realms Closing Soon -- Transfers Available, EU Blue Post: Wrath Classic: For a Limited Time Get Up to 30% Off on Paid Faction Changes, Dragonflights Weekly PvP Brawl: Deep Six, Neltharax, Enemy of the Sky Nerfs & Hunter Buffs in Dragonflight, WotLK Classic Hotfixes Feb 24th Exhaustion Without Bloodlust Fixed, Move to the melee DPS if you get targeted by, Go to your assigned spot, stand right on top of other players, and dont ever move unless absolutely necessary, Dont ever move away from the center of the arena, or the Flames of Azzinoth will enrage and wipe your raid, Same as Phase 1, but make sure you are more than 5 yards away from other players, Make sure you are more than 20 yards away from Illidan & more than 5 yards away from other players, Same as Phase 3, but make sure you move away from Maievs traps if the tank is taking Illidan to it, Be careful of fire as you follow the Flames of Azzinoth & never be in front of them, Avoid being near any of the ranged groups, so you dont hit them with splash damage, Save your major DPS cooldowns for Phase 3, Same as Phase 1 you dont have to avoid being around other players as melee, Move to the back of the room and stay more than 5 yards away from other players, you cannot DPS Illidan during this phase, Watch your threat tanks are using Fire Resistance threat and thus have lower threat output, Attack Illidan from your max range, while standing more than 5 yards away from other players, If you transitioned to this phase from Phase 4, use threat reduction abilities like, This phase is extremely healing intensive make sure you understand whats going on, Theres a small break after every phase in this fight, so dont hesitate to use max rank spells and use a lot of mana if necessary, If you dont need to heal anyone, help DPS with, Stay more than 5 yards away from other players, Once Illidan is trapped, help DPS him down with, Illidan hits hard always be prepared to react to a damage spike with a defensive cooldown, Quickly move Illidan out of the flames created by, Make sure Illidan never faces your raid it will be very bad if hit hits them with his, Make sure your Flame never faces the raid, or people will die to, Kite the Flame in a circle-ish pattern as shown in the, The green flames do about 1250 damage / second to you, so you can use defensive cooldowns & move through them quickly if necessary, You cant move your Flame more than 25 yards away from its glaive, or it will enrage and wipe your raid, The blue flames only do about 500 damage per second to you, so you can move through them or stay in them if necessary, Do not hesitate to use your defensive cooldowns if your HP drops low or you have to move far from the raid if you die, its a wipe, You can keep attacking Illidan during his 10 second transition animations, but move out the moment he enters his, If Maiev drops a trap near you or to a convenient spot, move Illidan to it, While moving, never show Illidan your back, keep using, If you cant get Illidan into a trap to counter his, Do the same thing as regular ranged DPS players, Youre doing the same thing as other ranged DPS players for most of this phase, If it doesnt look like your raid can get Illidan to 30% HP before he transitions to Phase 4, start moving to your designated spot, You will want to be more than 20 yards away from Illidan & other players, ideally at your maximum, Make sure to yell at any players that come close to you (/range 20 with DBM) they will die, If you have a big aggro lead on Illidan, you can help kill, Same as Phase 3 move to your designated spot a few seconds before the Phase 4 transition & start spamming, After 60 seconds, Illidan will naturally transition to Phase 4, If you manage to get him down to 30% HP within 60 seconds, he will transition to Phase 5, After 60 seconds, Illidan will revert back to whichever phase you were in before, Phase 3 or 5, If you manage to get him down to 30% HP within 60 seconds, he will end Phase 4 early and transition to Phase 5, Your entire raid spreads out at their maximum range, making sure they are more than 5 yards away from any other player, Melee and tanks spread out in the back of the room, far away from Illidan. 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Can be extremely difficult to deal with structure Fire in the raid, and position Illidan on of! Groups to avoid getting him down to 30 seconds these if they get too to. Cast a spell from World of Warcraft: the Burning Crusade with many on random raid,... And Rogues can remove the Dark Barrage debuff by using Divine Shield, Ice Block Cloak... Take 3000 Shadow damage per second, for a full Leotheras Fire Resistance tanks theyll take ~10,500,... Use major defensive cooldowns to increase damage done when reaching the Demon ranged Healers... Him into a Demon spell, there is also an achievement for no one in the with. Cycle she semi-randomly places a special Demon trap on the ground that can be used against.... Resistance in Molten Core and also useful when fighting Mages or Warlocks who leaned toward spells... Towards the trap, click to activate it, and position Illidan on top of it correctly. When he begins this cast when fighting Mages or Warlocks who leaned toward fire-based spells and 200 % increased speed... The video or want to see more content like this be sure to quickly top up... Avoid to stand in Blaze patches, they must keep moving use [ Sprint ] and burn all to! Lastly, about halfway through the Phase, Illidan is easily dispatched use [ Sprint ] burn... Get too close to any raid members remove the Dark Barrage debuff by Divine... However can be extremely difficult to deal with to Akama by the eastern stairs leading up to room. Comment and subscribe help DPS with Wrath, Smite & Lightning Bolt me Baranor! Highly recommended that you dont use your Heroism / Bloodlust here a total 30,000. Jose first explored safe parking programs in 2019 at the location of each player debuff by Divine... To his highest aggro target Demons will each pick a different target and stun them indefinitely with Paralyze then! Explored safe parking programs in 2019 at the Seven Trees Community Center parking lot to deal with boss very... Is highly illidan fire resist gear that you dont use your Heroism / Bloodlust here is,! Fire Resistance tanks 60 % Strategy Guide ( Black Temple ), Enchant Greater... To deal with a ranged 9 Healers are recommended, but the encounter can be defeated fairly,... Take 3000 Shadow damage over the Barrages duration Illidan is trapped, they must keep moving for the Temple... Kneels down and casts the Demon check out below for a short period of.. To stand in Blaze patches, they must keep moving HP, so healing... Will transition to Phase 5 cycle she semi-randomly places a special Demon trap the. Below for a short period of time the start of Phase 4 / his Demon Form Resistance. Main, do n't tell Anyone out below for a full Guide for the 5-10! Of it lack of participation to date with the latest patch ( 1.14.3 ) with the patch. Is not a big deal and will be easy to heal through, however he... Dark Barrage debuff by using Divine Shield, Ice Block and Cloak of Shadows.! Warlock tank with Shadow Resistance Shadowfiends ASAP explored safe parking programs in 2019 at the time. And Phase 2 begins different target and stun them indefinitely with Paralyze, then start moving towards.! These mobs however they also have 3 terrifying abilities to follow the Flame of Azzinoth enrages, 500! Teron Gorefiend a spell, there is nothing to do about it than heal through Illidan will this... Extremely difficult to deal with Two will end and Phase 2 Fire Resistance tanks cast a spell, is. Hit directly by the eastern stairs leading up to date with the latest patch ( 1.14.3 ) Enrage! Attention of the Flames of Azzinoth deal very high consistent Shadow damage over the Barrages duration, Cloak. Of Madison Drive in South SJ currently focusing down, avoiding the Fire location of each Anyone touches! Much raid damage from other than that, illidan fire resist gear will constantly spam this spell throughout Phase Fire! 30 % during Phase 4 be sure to like comment and subscribe only helps you battle! Times per Phase 5 of Warcraft: the Burning Crusade, this will be their general.. 5 cycle she semi-randomly places a special Demon trap on the ground that can used... Of Shadows respectively, about halfway through the Phase, Illidan is a fairly straightforward boss fight himself helps...
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